It’s nearing summertime, and with the winter thaw, the warm air, and the summer sunshine comes the events season. Music festivals, corporate retreats, conventions, expositions, weddings, and parties parties parties. Logistically, it’s a cutthroat industry, with 32% increase in competition among event planners in 2017 (Eventbrite 3rd Annual Pulse Report). Invariably, organizers of these events are always looking for ways to stand out, seeking with dedicated hunger the latest and greatest entertainment that the world has to offer.
One medium for entertainment that is globally on the rise is that of the Digital Dome – an immersive domed environment that is projection mapped to display 360° visual content, usually accompanied with equally immersive audio systems. Akin to the ever-evolving Virtual Reality technology, where participants can slip into an altered reality of light and sound, the Digital Dome unlocks new potential for event organizers to captivate attendees with the all-encompassing content of their heart’s desire.
Want your 200 person audience (actually, domes can hold many more people than that – we’ll get to this later) to experience summiting the peaks of Mt. Everest, diving into the depths of the Atlantic Ocean, or dancing on the surface of the moon? All of the above? Digital Domes make that possible.
Geodesic Dome Projection, Obscura Digital
May this blog post serve to evangelize this unique medium and educate those thirsting for the bleeding edge of events entertainment.
Evolving from the early days of your favorite neighborhood planetarium, Digital Domes have come to cater to many different types of uses beyond the realm of science and astronomy; from brand, launches to live concerts to video gaming and training simulations. With the rise of technology, possibilities are becoming limitless for the types of environments that Digital Domes can create.
Sizes of Digital Domes can vary from a few feet, perfect for a single person, to two hundred feet, capable of holding thousands of people. They can be permanent fixtures embedded into architectural designs, or temporary pop-ups perfect for trade shows and ephemeral events.
L’Hemisfèric, The City of Arts and Sciences, Valencia, Spain. 110 meters long, and 55 meters tall.
With this new medium on the rise, artists and producers from many backgrounds and industries are experimenting with dome activations. Recently, major festivals in the music and entertainment industries have found major success with domes, including;
It’s clear: the Digital Dome is on the rise. The question now is how to get in the know with this new medium and start using it to your benefit. As an artist, a fan, or an event producer, there are more ways than ever to get up to speed on Digital Domes.
The following resources are recommendations for all those who are interested.
A website dedicated to fulldome shows, domes around the world, organizations, and events.
If you are an artist or fan in the Colorado Metro region, please join us at MORPHOS Digital Dome Programs including workshops, an artist in residency, and art show. For more information, please visit our sister nonprofit organization Denver Arts and Technology Advancement (DATA).
If you are an event producer who is interested in bringing a pop-up Digital Dome to your next event, you are interested in purchasing a dome, or would like some content development, don’t hesitate to contact us at Alt Ethos! We will be happy to assist you with any and all of your fulldome needs.
Join us as Alt Ethos and other immersive creators teach 360° workshops for the digital dome and VR. Our sister organization, Denver Arts + Technology Advancement presents the MORPHOS 360° Workshops. This is your opportunity to learn 360 techniques for the digital dome and VR from some of the top creators in the industry. We deliver a comprehensive hands-on learning experience in spherical design from live capture and virtual integration to live performance and sensor integration. This five-day hands-on intensive training in Colorado runs April 9 – April 13, 2018.
Production Pipeline for Fulldome Pre-Visualization
Massive Format Multiplayer Interaction
Rendering Best Practices for 360°
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BETA emerging technology arts and Fort Collins Museum of Discovery invites you to MORPHOS, an immersive audio-visual experience featuring the world premiere of new experimental immersive video art in the Otterbox Digital Dome and Gates Planetarium. MORPHOS will take the audience on a unique digital journey from generative graphics, a hypnotic experience, and live digital mash up as art becomes life in the immersive world. This unique 360° experience will have two shows Friday, October 16, 2015 at the Fort Collins’ OtterBox Digital Dome Theater and Sunday, October 18, 2015 at Denver’s Gates Planetarium. Doors open 6:30pm, show starts at 7pm and runs until 9:30pm.
MORPHOS will highlight six international artists in residence’s new work and a reel of international artwork curated by Ethan Bach and Ben Gondrez. MORPHOS is a collaboration between BETA emerging technology arts and Fort Collins Museum of Discovery as a way to expand visual arts into the immersive dome. The OtterBox Digital Dome and Gates Planetarium are two of the first domes in the world to house software which allow artists to expand on the immersive experience through easy playback, interactivity, and audience generative art allowing artists to display generative art, use gaming engines, and VJ – a must see emerging immersive platform for digital artwork.
[metaslider id=7006] The International Artists in Residence include Daniel Wiklund (Sweden), Solongo Su Tserenkhand (Denver / Mongolia), Omolara Abode (Los Angeles / Nigeria), Dan Bruce Arnold with Rich Clements (England), and Oscar Sol (Spain). Each artist arrived in Denver and began their digital dome artist in residence on September 21. Artists receive training, access to equipment, and individual support in transforming their concepts and artwork into an amazing 360° immersive experience. We are excited to introduce this year’s MORPHOS Dome Artists in Residence projects:
Daniel Wiklund (http://www.hypnorama3D.com). Allergen by Hypnorama3D is a hypnotic journey through a transformational audio-visual color space, where the audience will explore the strange molecular world of allergic reactions.
Solongo Su Tserenkhand (http://tssolongo.com/). Solongo’s work represents the fusion of Western and Eastern visual arts. Eastern art is represented by the symbol of Yin Yang and Western art is represented by mathematically computerized visual art. These two ideas are blended into each other to depict the merging of these two diverse cultures.
Omolara Abode (https://instagram.com/yungvjomo/). #Omorado is a mash up of digital images performed as a live visuals as an abstract audio-visual exploration of blackness in the growing world of digital immersive art.
Dan Bruce Arnold with Rich Clements (http://cargocollective.com/thiscountryside). A Murmuration of Light is an immersive piece of digital nature created as a site specific installation for the dome, a sculpture made with light.
Oscar Sol (http://electronicperformers.in/index_en.html). Quadrivium is a generative realtime performance with high levels of synchronicity with sound and experimenting with realtime manipulation of 3D models that flow within the complex geometries of the 360º immersive dome.
MORPHOS will transport the audience from through a 360° immersive with live generative graphics, a hypnotic tunnel, to live video art mash up. The digital planetarium will never be the same. MORPHOS will take place in two shows; Friday, October 16, 2015 at the Fort Collins’ OtterBox Digital Dome and Sunday, October 18, 2015 at Denver’s Gates Planetarium. Doors open 6:30pm with a reception, show starts at 7pm and runs until 9:30pm.
Ethan Bach, Producer of MORPHOS, CEO of BETA emerging technology arts LLC, digital artist, curator, and producer. Bach is a founding member of IFAA (International Fulldome Arts Alliance). He served as Principal Investigator for a DoD grant developing interactivity for fulldome (which resulted in the open source dome art server software, vDome) and as research associate for an NSF grant developing tools and content for fulldome environments at IAIA. He writes and maintains the Art & EmergingTechnologyblog. Bach is also internationally known for his digital art which is primarily in immersive and interactive media. Bach’sartistic expertise in experimental media won him awards from the Santa Fe Arts Commission, New Mexico Film Visions, and New Mexico Art in Public Spaces. www.ethanbach.com
The OtterBox Digital Dome Theater is located at Fort Collins Museum of Discovery. The Digital Dome Theater displays breathtaking presentations on its immersive 35-foot diameter dome screen with surround sound. They offer daily planetarium shows during museum hours, DomeClub featuring evening shows of dome art and alternative content bimonthly, and biweekly DomeLab meetings where artists can learn production skills in the dome and develop their own dome art. http://www.fcmod.org/the-museum-2/digital-dome/
Gates Planetarium presents a view of the universe, using technology to tell science stories and help visitors experience the universe. The 125-seat planetarium features unidirectional, semi-reclining stadium seating, 16.4 surround-sound system featuring Ambisonic—a 3-D spatial sound system, and a perforated metal dome, 56 feet in diameter and tilted 25 degrees. The current Gates Planetarium replaces the older, dome-style planetarium. The planetarium will be fixed with a dome art server for this event.
For more information, please contact
Ethan Bach, Producer, BETA emerging technology arts