Creating a high engagement museum exhibit with the Fort Collins Museum of Discovery
Background
The Fort Collins Museum of Discovery was looking to activate an old exhibit space into an engaging experience, so they turned to Alt Ethos to create a lighting instrument. The previous exhibit displayed a looped video about the music scene in Fort Collins with a set of couches for visitors to sit to watch the video. The exhibit was passive; they wanted an environment that captured visitors’ attention and pushed deeper engagement.
Fort Collins Museum of Discovery
Objectives
1.Create a unique instrument playable by multiple people at the same time.
2. Turn the space into an active experience that engages people of all ages.
Solution
Step 1: User Experience Research
The team began the journey with user experience research to better understand the community that enjoys the museum and the relationship between the vision of the organization, personas of the users, dynamics of the space, and interactions that connect people to the space and vision.
Step 2: Design
Paul and Ethan take a meeting to learn about the museum’s needs.
The design phase highlighted that the tucked away location of the piece was a unique opportunity to engage “sweater holder” parents as well that don’t often interact with the exhibits choosing instead to watch their children and sit off to the side.
The ideal interaction time was approximated around five minutes to ensure adequate flow throughout the other exhibits. The team moved forward with wireless sensing technology located overhead in the room to maximize the life of the exhibit by basing the interaction dynamics off of the position of audience members in the space.
Step 3: Development and Testing
A child dances among the lights, activating new sounds in the space.
The development and testing of the exhibit occurred in a series of sprints. The major benefit of the sprints was iterative testing of the sound curation because in generative sound environments it can be easy to be swept into a cacophony of sound.
Tuning the parameters to limit key aspects of the sound design along with smoothing sensor data was a major breakthrough in the design that pushed the aesthetic of the installation.
Step 4: Implementation and Delivery
Alt Ethos installed the installation over the course of two weeks ensuring that any major physical changes to the environment took place on the Mondays when the museum was closed.
An essential factor in a smooth delivery was remote access to the computers allowing for the team to make changes and improve the software while not onsite. This allowed for a faster delivery time and for changes to take effect rapidly during the installation phase.
Step 5: Evaluation
What formerly was a passive exhibit is now an active space for all ages.
The use of wireless sensing technology also meant that as soon as a person enters the space, they became part of the musical composition. After the implementation and delivery, this dynamic was identified as a key variable in converting passive adults to active participants in the museum experience.
Doing so created an environment ripe for more connections to the space that involved the whole family thus driving more memberships, donations, and buy in from the adults in the local community.
“An entrepreneur with an eye on the future’s future, Ethan Bach and his crew specialize in experimentation with digital media and virtual reality — projected in domes, across walls and on interactive screens — in his search for the next big thing in visual technology. And as the guiding light at two startups — the media studio Alt Ethos Ltd. and Denver Arts + Technology Advancement, a nonprofit that provides residencies for new-media artists — Bach is interested in connecting with audiences through mind-blowing imagery and technological tricks of light. Catch him if you can, as he answers the 100CC questionnaire.”
We are honored that our CEO, Ethan Bach is recognized as Westword’s 100 Colorado Creatives 4.0. Bach moved to Denver three years ago to start our two organizations – Alt Ethos and Denver Arts + Technology Advancement (DATA). He built our teams through a collaborative structure and a vision for how humans can find a greater connection with each other through creative technology. Bach’s hope is to become more involved with urban planning design, public and private organizations, and leave his mark on Colorado by invigorating the creative economy through the DATA and Alt Ethos.
Our favorite highlights: Westword: What (or who) is your creative muse? Ethan Bach: My current creative muse is the vision of a humanity with a bright future. I am driven by the idea that humans are in a state of evolution. I participate in the exploration of human communication through using creative technology in ways that expand connection and consciousness.
Westword: What’s your best or favorite accomplishment as a creative? Ethan Bach: My current work — building two creative organizations, Alt Ethos and Denver Arts + Technology Advancement (DATA) — is my favorite accomplishment as a creative to date. These sister organizations were created on the same day, and both continue to grow and expand.
Kudos to our CEO who is responsible for holding the vision of the company, providing strategic leadership by working with the Members and other management to establish long-range goals, strategies, plans, and policies. He models our company’s culture, builds and leads the executive team, and drives the company to success. Read more here.
The views, information, and opinions expressed in this blog are those of the authors and do not necessarily reflect the official position or policy of Alt Ethos and its employee.
We reserve the right to delete, edit, or alter in any manner we see fit blog entries or comments that we, in our sole discretion, deem to be obscene, offensive, defamatory, threatening, in violation of trademark, copyright or other laws, of an express commercial nature, or otherwise unacceptable.
Alt Ethos is honored to be recognized by 303 Magazine as Denver Artists to Watch 2018. We started this company to band together and create art infused with creative technology that is bigger and better than we could have achieved on our own. Together we create engaging environments by transforming physical spaces into shared interactive experiences that meld various forms of light and sound into creative technology. Our goal is to create moments that disrupt, engage, and inspire that help to elevate museums, public places, events, and others. Please see our write-up below.
You can read the entire article here
Light displays are no longer exclusive to live concerts—they are being used to create ambiance, mood and improve engagement to many other facets of social interaction.Alt Ethos is a talented group of artists and computer programmers who spend their time “cultivating memorable experiences that disrupt and inspire.” Ranging in age from early 20s to mid-40s, Ethan Bach, Zac Layman, Eric Davis, Paul Elsberg and Amy Lynn Herman each bring their own set of unique skills to the group. “We are trying to create things that are memorable,” Elsberg explained. “Why create things that are memorable? So they can help people find meaning, they can sneak back up on them. I think of really good conversations months or years later and it resonates with me in a new way. And I think that the desire to create art or technology, but really an experience, is the same. It’s about creating a disruptive moment that gets you out of yourself and comes back to you over and over.”
These experiences Alt Ethos designs and curates come in the form of virtual reality programs, projection mapping, digital dome projection and temporary light displays. Each one is particular to the experience Alt Ethos wants to amplify or draw attention to, which makes their style hard to pin down. Much of their energy this coming year will be focused on digital dome projection, where they are casting images or videos onto a half-sphere ceiling [through] the nonprofit that founding member Bach started called Denver Arts and Technology Advancement, or DATA.
The marriage of technology and art comes more easily to the members of Alt Ethos than it does to most. That’s their biggest obstacle at the moment— convincing people that technological art can be just as reliable as the computers we keep in our pockets every day. What puts them on the path to success is their desire to provide education to those who are skeptical or wary, as well as their eye-catching and engaging installations. Just in the first month of this year, Alt Ethos provided unique experiences at two separate parties— the Meow Wolf artist mixer and Moxie’s Dark Fairytale event. Next month they will represent Colorado at a small business showcase in Washington D.C. and as soon as they return they’ll be working (through DATA) on their annual international artist-in-residency program for digital dome projection.
Their largest project so far this year will culminate in November in old town Fort Collins,, where they will continually project images and light onto an exterior mural. The mural artist will work with Alt Ethos to envision a collaborative design in the hopes that Alt Ethos’ projections may illuminate the mural in an enriching manner as well as light it up at night when mural art is not appreciated as much. “We want this to be a one-of-a-kind experience for people,” Layman commented, “and the challenge of making it permanent is part of the joy of doing it.”
The views, information, and opinions expressed in this blog are those of the authors and do not necessarily reflect the official position or policy of Alt Ethos and its employee.
We reserve the right to delete, edit, or alter in any manner we see fit blog entries or comments that we, in our sole discretion, deem to be obscene, offensive, defamatory, threatening, in violation of trademark, copyright or other laws, of an express commercial nature, or otherwise unacceptable.
Companies are quickly realizing that the most effective way to reach a broader audience is to approach them with a creative, 3-Dimensional experience. Give people an opportunity designed to suspend attention, live out their desires and sensibilities in the most immediate sense: Right before them. Whether this brightens their day or in some cases changes their life, it will leave an imprint.
Experiential Marketing is further amplified by the use of social media. Experiences grab audiences attention, social media allows them to spread the moment among their own circles. An experience is shared in the moment – Social media sharing effectively extends and measures these experiences in likes and shares.
One of the most beautiful aspects of this approach is in it’s genuineness. You may find that it’s much harder to scroll past an experience than an ad; Trust me, I’ve tried both. As humans we’ve molded our creations as extensions of ourselves. Experiential Design extends our reach one step further, inviting groups to interact with design and most importantly have fun.
Give people something which involves their participation. Let them draw, press a button, swipe a card, play a game, in short – express themselves, and they’ll be inclined to share with friends. The challenge isn’t in getting people to interact. We naturally want to interact. How often are we given the opportunity?
As companies evolve so should their images. Reinvention is necessary to stay fresh. Showing another dimension spikes intrigue and can bring people who may normally never meet together in one place.
Now you may be wondering “If Experiential Design is so great why isn’t everyone applying it?” which is an excellent question. My answer is twofold:
Experiential campaigns characteristically range in cost, complexity, creativeness and duration. Quality Experiential Marketing studios will consider budget, scope, customers and message all thoroughly planning along side in transparency. The key ingredient is creativity.
Experiential Design lives in our everyday environments though we may not recognize it as such. This is largely because the term is fairly new and as not widely associated with a specific title. Our attention is commonly more focused on the gesture itself than penning it with a specific term. Now consider these recent studies:
“Customer Experience is the Future of Design. Adopting practices that elevate the customer experience will undoubtedly produce a return on investment and provide a steady foundation for your brand.” – UX Magazine, 2016.
“Experiential Design increases brand awareness by 81% and increases a deeper customer involvement by 57%”. – “Brand Survey Report”, Event Marketer, 2015.
“Experiential Design activates chemicals in the brain: Dopamine, Oxytocin, Serotonin, and Endorphins; These increase happiness, productivity, and customer loyalty.”“The Neurochemicals of Happiness” Psychology Today and Technology Advice, 2014.
To learn more, here are a few of our favorite posts on Experiential Design:
Matt Maes is a Denver animator focused on immersive and interactive technology. He is Chief Influence Officer ofAlt Ethos, Ltd and is also an executive member of the nonprofit organization Denver Arts and Technology Advancement (D.A.T.A.)