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Global Creative Connections through Immersive Virtual Worlds

Global Creative Connections through Immersive Virtual Worlds

On behalf of The Colorado Creative Industries (CCI) and Alt Ethos, we invite you to our virtual presentation “Global Creative Connection through Immersive Virtual Worlds” hosted in our new Pathos Metaverse, a 3D avatar platform, this Friday October 1st, 2021 at 2:00 PM MST

Please Register Here for the CCI Summit 

Alt Ethos Presentation: Come explore the future of art, technology, and global connectivity through virtual worlds from top creators and thought leaders in the immersive industry. The pandemic shot us into the future of digital engagement and immersive worlds. As some creatives quickly grasped the change to become known internationally, others were left confused. This talk will walk you through the history, present, and future of virtual worlds and how they will impact the global community, our professional lives, and our collective digital future. Speakers:

  • Julian Reyes, MC
  • Eric Dallimore, Moderator
    Panelists
  • Carlos Austin 
  • Ethan Bach 
  • Evo (Evonne) Heyning  
  • Celeste Lear 
  • Q&A from audience submitted in writing

Carlos Austin, Real-Time “In World (VR)” Live Multi-cam video switching and still photographer at Austin Photograph

Carlos is passionate about the arts with an emphasis on photography/video “in-world” TV production and emerging drone technology. An XR evangelist as this technology begins to mature. Helping create Broadcast television standards for capturing live events in virtual social platforms. Real-time switching live shows with a multi-camera setup. There are so many opportunities to communicate and educate the world through XR. 3rd Generation photographer and storyteller.

Ethan Bach, CEO Alt Ethos

Ethan Bach is the founding CEO of Alt Ethos: experiential design agency and Founder and Board Member of DATA (Denver Arts + Technology Advancement). Westword calls Ethan, “An entrepreneur with an eye on the future’s future.” Bach holds an MFA in Electronic Arts from Rensselaer Polytechnic Institute. Alt Ethos is an award-winning design company and has been recognized in CodaWorx Magazine; the Young Industry Professionals, and by the Mayor of Fort Collins.

Evo (Evonne) Heyning, Metaverse Media. Creative Executive Producer

Evo Heyning is an award-winning producer, technologist, founder and creator focused on the future of participatory media. Evo focuses on collaborative teams that work across fields, sectors, and platforms to create meaningful global endeavors. Evo has created virtual beings, worlds, and campaigns for 20 years. Evo produced major live streaming concerts and campaigns for the White House including the launch of the Affordable Care Act and virtual worlds for diplomacy, civic engagement, and nonprofit development.

Celeste Lear, Immersive Event Producer & Designer, XR Entertainment Specialist, Music & Sound Director, Host, VR Consultant

DJ Celeste is an entertainment & event industry professional with 15+ years of concert, festival & conference production experience. Immersive technology expert skilled in designing & executing cutting-edge events both physically, virtually, AND in Virtual Reality. First in a new wave of DJs who design their own stages & perform as avatars in VR Festivals and Nightclubs. Executive music direction, production & clearance for International, multi-media installation projects for UN & UNESCO, including a large-scale video mapping experience in Paris.

Please Register Here for the CCI Summit

 

About Pathos Metaverse
Pathos Metaverse is a browser-based virtual world by Alt Ethos. For this panel, all of the speakers will be avatars in the Pathos Metaverse. Through live-action virtual cinematography, CCI participants will stream the event in real-time. Selected avatar audience members will also be in attendance and watching the entire production in the Pathos Metaverse.

Pathos Metaverse is an easy-to-use, dynamic, and engaging immersive platform. Pathos Metaverse provides exciting meeting places, dynamic events, branded virtual worlds, and future-thinking hybrid-virtual-world solutions, pushing the boundaries of interactivity.

Matt Maes to Attend MIT Media Lab’s “Reality, Virtually, Hackathon!”

Matt Maes to Attend MIT Media Lab’s “Reality, Virtually, Hackathon!”

Alt Ethos News – Wednesday October 5th, 2016

MIT Media Lab, seated inside MIT’s campus in Cambridge, Massachusetts will host it’s Reality, Virtually, Hackathon! Matt Maes, Chief Opportunities Officer at Alt Ethos, has been accepted to attend workshops and participate in the MIT hackathon as a designer. Matt received his Bachelor of Arts from the Art Institute of Colorado. He has since developed for Alt Ethos’ Comic Con VR demo and has spoken on the ethical responsibilities, opportunities and consequences of Virtual Reality at Denver Startup Week. MIT Hackathon takes place October 7 through October 10 in Cambridge, Massachusetts.

On Friday, October 7th Matt will participate in workshops covering Virtual Reality platforms and Unity development, specifically including mobile design. Friday 10pm through Sunday, Hackathon participants broken into competitive groups to develop the most effective, relevant creations.

The Reality, Virtually Hackathon will apply the skills of designers, developers,graphic artists and sound/video engineers learned building the most popular apps in the field of gaming and entertainment to vertical markets such as medical, education, advertising, architecture, engineering and construction. We will have an OpenGL and Vulkan native programming track to emphasize mobile AR/VR.”http://www.realityvirtuallyhack.com/roles/

The closing ceremony will begin on Monday at 1:00-1:30, when the winners will be announced.

A free public expo will be take place on Monday, October 10th. The event page can be found at http://www.realityvirtuallyhack.com/#intro. Observers may RSVP at: http://www.realityvirtuallyhack.com/register/

Hundreds of notable artists, designers and engineers where selected from a highly competitive pool of applicants. Selected participants are among the national developer community and institutions are expected to partake in the event powered by MIT’s encyclopedic breadth of technical knowledge. VR-MIT has a vested interest in becoming the hotspot of Virtual Reality and Augmented Reality knowledge and development by connecting community, expertise and support for entrepreneurs in the Virtual Reality industry.

Matt’s training is in Media Arts and Animation from the Art Institute of Colorado. Matt’s focus on 3d design brings incredible talent to the Alt Ethos team. On September 15th 2016, Matt Maes and Michael Sperandeo, Chief Creative Officer, presented a talk entitled “The New Dispensation: Virtual Reality”, speaking on the past, present and future of Virtual Reality’s role in society at the Commons on Champa as part of Denver Startup Week.

The Virtual Reality market is only growing into the future at the professional and consumer level. MIT’s commitment to becoming at the forefront of this technology speaks not only to the institution’s priorities but also Virtual Reality’s growing influence and potential. A 2016 report from Markets and Markets states that Virtual Reality’s total market growth is expected to jump from $1.37B-33.9B from 2015-2022. It is rapidly expanding to cover every major vertical industry. full report.

As a participant of the MIT Hackathon, Matt intends to seek further knowledge of Virtual Reality development and general knowledge to broaden Alt Ethos’ understanding of this pivotal technology. He will be reporting live through social media which can be found on twitter, facebook, and instagram. A blog post will follow his return with a full report on his experience.

The Reality, Virtually Hackathon! Will be an exciting opportunity to collaborate and build on MIT and Alt Ethos’ endeavor to expand development of Virtual Reality. As artists, designers and engineers, Alt Ethos is committed to expanding the use, functionality and awareness of immersive and interactive technology. Matt looks forward to working with the brightest minds in VR/AR entertainment, medical and education to push the boundaries of what this technology makes possible and how we can use it to improve people’s lives. Here’s to an enlightening journey and collective realization of the future.